story.h

Classes

story -- this class is a very old C one (full description)

class story

Interface

Public Members
story(int flag = 0)
~story()
story * get_next_story_node()
story * get_first_daughter_node()
story * get_last_daughter_node()
char * get_text()
int get_chapter_flag()
void set_next_story_node(story * s)
void set_first_daughter_node(story * s)
void set_last_daughter_node(story * s)
void set_text(char * a_string)

Description

story

Synopsis

Telling stories is an important part of doing collisional N-body calculations. However, it is unclear if for collisionless dynamics this is meaninfull.

Member Description

story(int flag = 0)

default: a bare story, to hold a text line only

~story()

story * get_next_story_node()

story * get_first_daughter_node()

story * get_last_daughter_node()

char * get_text()

int get_chapter_flag()

void set_next_story_node(story * s)

void set_first_daughter_node(story * s)

void set_last_daughter_node(story * s)

void set_text(char * a_string)